Earlier this year, the Technical Association of Pulp and Paper Industry of South Africa (TAPPSA) has asked Michael Wolf a couple of questions for their journal around e-Learning and technology in South African classrooms.
Education can benefit from ICT in a host of different areas from organisational management to learning tools, but what is the most powerful opportunity of all?
As a specialised design consultancy for interactive learning environments and tools, Formula D interactive has gained valuable project experience in designing non-traditional interfaces for digital educational content and tools in the culturally diverse context of South Africa. The aim of this paper, the final version of which has been published by Springer is to share the company’s experience in the field using prominent examples of their recent work, related research and user testing in order to discuss the merit of large-scale interactive surfaces, gesture-based and tangible interfaces in culturally diverse contexts. The company’s work includes interactive displays for science centres and museums as well as digital learning tools for classroom environments.
Earlier this week, Games for Change, a non-profit that catalyzes social impact through digital games, announced the 2013 finalists for the Games for Change Awards in the following categories: Most Significant Impact; Most Innovative; Best Gameplay; and Game of the Year. The annual awards are designed to celebrate excellence in the year’s best “games for change.” The finalists were selected by a blue ribbon jury and the awards will be presented to winners during the 10th Anniversary celebration of the Games for Change Festival in NYC on Tuesday, June 18th 2013.
We all know it; it is the mantra of our time: Our lives have changed a lot in the last years through information and communication technology. It has changed the way we work. It has changed the way we communicate. New technologies like mobile computing, new tools and interfaces not only have a major impact on our work and social experiences, we can rightly claim that they have improved our lives in various areas. Unfortunately, this is not the case in the field of education. Here, it seems as though things are moving slower than anywhere else. The following article proposes various engagement points for interaction designers to make technology count for education.
The Recycling Floor projection Game educates players about different recyclable materials and how they can be identified. Located some thirty-eight kilometers north west of Port Elizabeth, Uitenhage was historically known as the ‘garden town’ of the Eastern Cape. Over the years, as its population has expanded, waste has become a visible problem in the area. […]
The ability to choose is one of the things that makes us human. But making decisions is not always easy. The consequences of one bad decision can affect the rest of our lives. What happens when you’re faced with a difficult choice? Say you’ve just completed high school. Do you get a job or study further? How do you know what to do? Which path is the right one to choose?
For young people in Uitenhage, Formula D’s Life Choices Touch Table Game is helping them to understand how personal choices affect their lives.
Recognising that education is the key to protecting Cape Mountain Leopards, Leopard’s Leap commissioned Formula D interactive to design and build an educational leopard display for their visitor centre, which was recently designed by Makeka Design Lab.
The result is an interactive wall projection loaded with game-enhancing technology. The 3-meter projection loops realistically rendered animations of Cedearberg landscapes. Three different sets of day and night scenes are displayed.
When visitors step in front of the wall, their virtual avatars appear on the screen in front of them. Each visitor is randomly assigned an avatar and up to 3 people can interact with the multimedia application at the same time.
Innovating education in South Africa: Formula D interactive presents a virtual, yet tangible Chemistry Lab.
Formula D Interactive recently developed a Virtual Chemistry Lab, as a safe, low cost alternative to the standard chemistry laboratory in schools. The heart of the system is a so called object recognition table. The interactive platform consists of a 50″ High Definition rear projected screen prepped with lots of computing power. Sophisticated pattern recognition technology allows users to navigate content information by placing physical cards onto the table’s glass surface.
The old Burger Street prison in Pietermaritzburg has exceptional historic significance for South Africa and its people. The building is a monument for the ill-treatment of human rights in South Africa during colonial rule and Apartheid regime.
Formula D interactive has been commissioned by Project Gateway to present a conceptual road map for the creation of a state of the art museum within the walls of the prison. Whilst maintaining the original layout and harsh features of the location, the proposed exhibits enhance the authentic experience with information graphics as well as cutting edge multimedia displays.keep looking »