Innovating education in South Africa: Formula D interactive presents a virtual, yet tangible Chemistry Lab.

Formula D interactive Virtual Chemistry Lab

Formula D Interactive recently developed a Virtual Chemistry Lab, as a safe, low cost alternative to the standard chemistry laboratory in schools. The heart of the system is a so called object recognition table. The interactive platform consists of a 50″ High Definition rear projected screen prepped with lots of computing power. Sophisticated pattern recognition technology allows users to navigate content information by placing physical cards onto the table’s glass surface.

Multimedia innovation centre in Pretoria showcases cutting edge media technology for the public sector

The Centre for Public Service Innovation (CPSI) has opened the doors to its multimedia innovation centre in Pretoria which aims at creating a learning and incubation facility for the public sector on innovation implementation, in support of government’s efforts to entrench the culture and practice of innovation. Inaugurated in June 2010 by Minister for Public [...]

Back to the future of interface design with Microsoft

Microsoft’s office lab’s future vision montage promises “a glimpse at the future” of communication and interface technologies. The stunningly produced 5-minute long video features interaction scenarios deploying multi-touch, large interactive screen projections, translucent screens, gesture recognition, a paper screen etc. However, for interface designers and technology geeks the video does not show any new concepts…

From the first computer mouse to the Nintendo WII remote

The first mouse as designed by Douglas Engelbart The first computer mouse designed by Douglas Engelbart in 1964 is in principle similar to the one we’re using today
While the influence of digital technology on everyday life grows stronger, offering us new tools and possibilities, interaction designers, human-computer interaction specialists and media artists try to accommodate the demand for digital tools better adapted to human behaviours. Already 30 years ago, technologists, designers and media artists started to re-discover the experience of body and space, letting users navigate and interact with multimedia content by means of gestures and body movement. Yet, gesture-controlled interfaces have not yet come close to replace the window, icon, menu, pointing device interaction (WIMP) paradigm that has persistently dominated how we interact with computers for decades already.