A mobile inspection tool designed to improve service delivery in low income areas has been selected for the 2016 Sustainia100, a global campaign created to identify the best solutions and projects for “a more sustainable world and a better tomorrow”.
Local interactive technology design expert Formula D interactive has worked with local museums in Southern Africa on upgrading their exhibitions by introducing various advanced technological elements to transform the museum-goers’ experience.
The Old Prison Museum in Pietermaritzburg has exceptional historic significance for South Africa and its people. The building is a monument for the ill-treatment of human rights in South Africa during colonial rule and Apartheid era. Formula D interactive has been commissioned by Project Gateway to produce an interactive museum experience based on a concept the […]
Cape Town-based interactive design company, Formula D interactive, leads a collaboration of South African specialist firms to design and build a ground-breaking, large-scale audiovisual installation for the new Patricia and Phillip Frost Museum of Science in Miami, Florida. The museum is set to open in 2015, and – a powerful, warm ocean current off the […]
As a specialised design consultancy for interactive learning environments and tools, Formula D interactive has gained valuable project experience in designing non-traditional interfaces for digital educational content and tools in the culturally diverse context of South Africa. The aim of this paper, the final version of which has been published by Springer is to share the company’s experience in the field using prominent examples of their recent work, related research and user testing in order to discuss the merit of large-scale interactive surfaces, gesture-based and tangible interfaces in culturally diverse contexts. The company’s work includes interactive displays for science centres and museums as well as digital learning tools for classroom environments.
An interview with designer Scott Chapman about designing the Eskom Energy Planner game
Recently Formula D interactive designed the Eskom Energy Planner Game to educate people on the different power generation technologies in an entertaining way. The online game allows players to take custody of a virtual city’s power plan and seek a balance between the most efficient technologies currently available and the most environmentally friendly ones. Players must also take into account the varying costs of production of the different technologies and face the challenge of maintaining an economically viable mix of all of these elements. We asked Scott Chapman, multimedia designer at Formula D, who was heading the development team at Formula D, what it takes to design an educational game like this.
We all know it; it is the mantra of our time: Our lives have changed a lot in the last years through information and communication technology. It has changed the way we work. It has changed the way we communicate. New technologies like mobile computing, new tools and interfaces not only have a major impact on our work and social experiences, we can rightly claim that they have improved our lives in various areas. Unfortunately, this is not the case in the field of education. Here, it seems as though things are moving slower than anywhere else. The following article proposes various engagement points for interaction designers to make technology count for education.
The Koeln International School of Design, the Faculty of Informatics and Design of the Cape Peninsula University and Formula D interactive cooperate on an international design project investigating the effect of gentrification in Neukölln, Berlin and Cape Town, The Fringe. A UN report predicts that 4.9 billion world citizens will be living in cities by […]
Although, there had been hopes for an economic boost which did not materialise in the form it was anticipated, South Africa’s FiFa World Cup 2010 was a success story. The deliverables were clearly set: Build stadiums, manage infrastructure, and provide safety for an event that would merely endure 4 weeks. In turn, the deliverables for World Design Capital 2014 are far from clear, a fact which on one hand provides an opportunity to shape the scope around the unique requirements and capacity of the region, but also bears the risk of disappointed expectations on the other. The World Design Capital project should be used as an opportunity to focus on developing change strategies following a bigger vision, instead of settling in on preconceived expectations for solutions.
The way we interact with all the small and big machines we handle and inhabit in our daily lives tells us a lot about our personal relationship with technology. What do we actually want from technology and are we really getting it? Which side is more adaptive and compensates for the flaws of the other; Human or machine? What role play designers and artists when designing interfaces for the many black boxes our scientists and technologists surprise us with? Or can only magic save us from becoming machines ourselves? The video shows my 20 minutes talk from last July at Cape Town’s Creative Mornings event and tries to answer some of these questions.keep looking »