Innovating education in South Africa: Formula D interactive presents a virtual, yet tangible Chemistry Lab.
Formula D Interactive recently developed a Virtual Chemistry Lab, as a safe, low cost alternative to the standard chemistry laboratory in schools. The heart of the system is a so called object recognition table. The interactive platform consists of a 50″ High Definition rear projected screen prepped with lots of computing power. Sophisticated pattern recognition technology allows users to navigate content information by placing physical cards onto the table’s glass surface.
Gamification: Gaming the real world
Earlier this year, an angel fell from the sky onto the tiled floor of Victoria Station, London, and began interacting with commuters. It was a beautiful piece of augmented reality by Axe as part of their Excite promotion. It was also a visible marker of where the virtual world is headed: terra firma. From virtual [...]
Gold Loerie Award for interactive digital museum exhibition design
Two of this year’s Loerie Awards were awarded to Formula D interactive and Wireframe Studio for their work on the recently opened Museum of Science and Technology of Islam in Saudi Arabia. Loerie gold was given in the Digital Craft category for the overall design excellence achieved. The outstanding timeline multitouch table was awarded silver. [...]
Cape Town design firms develop giant interactive touch-table for Saudi museum
How would a museum display a timeline of more than 300 historic events across 1500 years of history in an interactive, entertaining and innovative way?
This was only one of the challenges set for two Cape Town-based design companies who teamed up to produce twenty interactive exhibits for a newly opened museum in Saudi Arabia. Appointed by exhibition maker MTE Studios to design a variety of multimedia displays, Formula D Interactive and Wireframe Studio played a leading role in the making of what will become known as Saudi Arabia’s most sophisticated museum.
From the first computer mouse to the Nintendo WII remote
![]() |
The first computer mouse designed by Douglas Engelbart in 1964 is in principle similar to the one we’re using today |
| While the influence of digital technology on everyday life grows stronger, offering us new tools and possibilities, interaction designers, human-computer interaction specialists and media artists try to accommodate the demand for digital tools better adapted to human behaviours. Already 30 years ago, technologists, designers and media artists started to re-discover the experience of body and space, letting users navigate and interact with multimedia content by means of gestures and body movement. Yet, gesture-controlled interfaces have not yet come close to replace the window, icon, menu, pointing device interaction (WIMP) paradigm that has persistently dominated how we interact with computers for decades already. | |

