Media and information technology plays an integral role in the design of 21st century public learning environments such as museums and libraries. Facilities and relevant technology systems must be strategically designed with users at the centre as they explore and search, extract and collate, collect and visualise, annotate and share, save and transfer a diverse range of media formats including text, sound, graphics and video.
A core competency in providing inclusive and meaningful access to technology-mediated library assets is Interaction Design (IxD). Closely linked to service design, IxD aims at designing frameworks to guide people’s interactions with information, media, systems, and service personnel.
Earlier this year, the Technical Association of Pulp and Paper Industry of South Africa (TAPPSA) has asked Michael Wolf a couple of questions for their journal around e-Learning and technology in South African classrooms.
Earlier this week, Games for Change, a non-profit that catalyzes social impact through digital games, announced the 2013 finalists for the Games for Change Awards in the following categories: Most Significant Impact; Most Innovative; Best Gameplay; and Game of the Year. The annual awards are designed to celebrate excellence in the year’s best “games for change.” The finalists were selected by a blue ribbon jury and the awards will be presented to winners during the 10th Anniversary celebration of the Games for Change Festival in NYC on Tuesday, June 18th 2013.
The Saudi Food and Drug Authority works with South African design company to produce state of the art multi-touch wall
Saudi Food and Drug Authority (SFDA) has turned to South African design company, Formula D interactive, to create an innovative multi-touch wall that will enable the Authority to communicate its vision and responsibilities to the general public and VIP guests in an original and engaging way. In a market saturated with food and drugs products […]
Although, there had been hopes for an economic boost which did not materialise in the form it was anticipated, South Africa’s FiFa World Cup 2010 was a success story. The deliverables were clearly set: Build stadiums, manage infrastructure, and provide safety for an event that would merely endure 4 weeks. In turn, the deliverables for World Design Capital 2014 are far from clear, a fact which on one hand provides an opportunity to shape the scope around the unique requirements and capacity of the region, but also bears the risk of disappointed expectations on the other. The World Design Capital project should be used as an opportunity to focus on developing change strategies following a bigger vision, instead of settling in on preconceived expectations for solutions.
Two weeks ago Catherine Henderson, who organises the Cape Town’s Creative mornings, asked Formula D interactive’s Michael Wolf 25 questions about design, art and tech via Twitter. Questions and answers were limited to 140 character each. Here are all Q & A’s in one thread. Q: Michael Wolf, what do you do? A: I am founder, […]
Recognising that education is the key to protecting Cape Mountain Leopards, Leopard’s Leap commissioned Formula D interactive to design and build an educational leopard display for their visitor centre, which was recently designed by Makeka Design Lab.
The result is an interactive wall projection loaded with game-enhancing technology. The 3-meter projection loops realistically rendered animations of Cedearberg landscapes. Three different sets of day and night scenes are displayed.
When visitors step in front of the wall, their virtual avatars appear on the screen in front of them. Each visitor is randomly assigned an avatar and up to 3 people can interact with the multimedia application at the same time.
Innovating education in South Africa: Formula D interactive presents a virtual, yet tangible Chemistry Lab.
Formula D Interactive recently developed a Virtual Chemistry Lab, as a safe, low cost alternative to the standard chemistry laboratory in schools. The heart of the system is a so called object recognition table. The interactive platform consists of a 50″ High Definition rear projected screen prepped with lots of computing power. Sophisticated pattern recognition technology allows users to navigate content information by placing physical cards onto the table’s glass surface.
“Design is an open ended exercise at the best of times, but early involvement narrows the target area. The different design disciplines involved in a project should also work as a team, to align efforts. Branding, communication and product designers often work in isolation from each other leading to an incoherent result.”
“…Participatory design is almost a reaction against taking the end-user for granted. We’re saying that there is an embedded or tacit knowledge which the consumer has that will enrich the design process. Designers too can learn something in this relationship. We learn more about the context and the consumer becomes more visually literate, more design conscious. It is actually in our interest as designers to co-create with the consumer, because then they start to appreciate our role and our work even better…”keep looking »