The Saudi Food and Drug Authority works with South African design company to produce state of the art multi-touch wall
Saudi Food and Drug Authority (SFDA) has turned to South African design company, Formula D interactive, to create an innovative multi-touch wall that will enable the Authority to communicate its vision and responsibilities to the general public and VIP guests in an original and engaging way. In a market saturated with food and drugs products [...]
25 Questions and Answers on Art, Technology and Design
Two weeks ago Catherine Henderson, who organises the Cape Town’s Creative mornings, asked Formula D interactive’s Michael Wolf 25 questions about design, art and tech via Twitter. Questions and answers were limited to 140 character each. Here are all Q & A’s in one thread. Q: Michael Wolf, what do you do? A: I am founder, [...]
Multitouch table helps young people to understand how personal choices affect their lives
The ability to choose is one of the things that makes us human. But making decisions is not always easy. The consequences of one bad decision can affect the rest of our lives. What happens when you’re faced with a difficult choice? Say you’ve just completed high school. Do you get a job or study further? How do you know what to do? Which path is the right one to choose?
For young people in Uitenhage, Formula D’s Life Choices Touch Table Game is helping them to understand how personal choices affect their lives.
Product design in Cape Town: An interview with Johan du Toit
“Design is an open ended exercise at the best of times, but early involvement narrows the target area. The different design disciplines involved in a project should also work as a team, to align efforts. Branding, communication and product designers often work in isolation from each other leading to an incoherent result.”
Technology Education versus Design Education?
It is a chicken-and-egg-question: What drives innovation? Technology or Design? What inspires what and what came first? One can follow an an interesting debate around the subject in a post (and comments) by Bruce Nussbaum in Businessweek. Don Norman has an interesting point when shaking the tree with his statement Technology first, invention second, needs last. But what is actually the essential difference between technology and design?
Opportunities and challenges of digital interactive media in museums and science centres
Museums, Science centres, zoos and aquariums are undergoing a transition with regards to funding, mission and adaptation to a new generation of visitors and their expectations and needs. Digital technology has become part of our everyday lives. Still, it seems that museums, science centres, zoos and aquariums only very slowly embrace new interactive display technology. This text takes a glimpse at the opportunities and challenges of new media technology in these environments offering professionals an overview and inspiration to adapt new technology in their facility.
Gold Loerie Award for interactive digital museum exhibition design
Two of this year’s Loerie Awards were awarded to Formula D interactive and partners for their work on the recently opened Museum of Science and Technology of Islam in Saudi Arabia. Loerie gold was given in the Digital Craft category for the overall design excellence achieved. The outstanding timeline multitouch table was awarded silver. Commissioned [...]
Multimedia innovation centre in Pretoria showcases cutting edge media technology for the public sector
The Centre for Public Service Innovation (CPSI) has opened the doors to its multimedia innovation centre in Pretoria which aims at creating a learning and incubation facility for the public sector on innovation implementation, in support of government’s efforts to entrench the culture and practice of innovation. Inaugurated in June 2010 by Minister for Public [...]
Using e-Learning Games to inform Didactic practice
The following abstract was written as a proposal for a conference paper. It is therefore a work in progress and will be updated as the paper evolves. So please comment. This proposed article will aim to introduce readers to the opportunity of using lessons learned from the electronic game art form in their didactic practice. [...]
Requirements for computing devices in education
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This is what the world’s cheapest computer may look like |
| Recent rumors about India’s launch of a 30 USD computing device for education sparked some thoughts on requirements for devices that should rather be cost efficient than provide excessive functionality that is not required by the user group. | |
